#include "LogicReply.h"

//getters
QVector<Task> LogicReply::getTaskList () const{
	return taskList;
}

QString LogicReply:: getFeedback() const{
	return feedback;
}

LogicReply::SignalType LogicReply::getSignalType() const{
	return signalType;
}
LogicReply::DisplayType LogicReply::getDisplayType() const{
	return displayType;
}
//setters
void LogicReply::setTaskList(QVector<Task> newTaskList){
	taskList = newTaskList;
}

void LogicReply::setFeedback(QString newFeedback){
	feedback = newFeedback;
}

void LogicReply::setSignalType(LogicReply::SignalType newSignalType){
	signalType = newSignalType;
}
void LogicReply::setDisplayType(LogicReply::DisplayType newdisplayType){
	displayType = newdisplayType;
}